I don’t always sleep well but when I do suffer from stress induced insomnia it’s never at the initial falling asleep stage. One excellent talent I have is falling asleep. I’m very good at it but it’s not a skill much celebrated.
If I do wake up in the middle of the night (and some claim that’s a normal sleep pattern) the trick I’ve found for getting back to sleep is finding something that is both complex enough to be distracting from more stressful thoughts but so inconsequential as to not be stressful itself. Anyway, I woke up last night worried about multiple things that the long-suffering meat robot has to deal with when Monday comes around. So many things in fact that I spent the darkest hours plotting how to blow up the Death Star in some detail.
The canonical method for blowing up the Death Star was determined by two factors. The first was George Lucas wanting to fit in a sequence based on WW2 movies, in particular Dambusters and 633 Squadron. The second was to give Luke a specific heroic feat to conclude the story of the first film. I’m not going to gainsay those aesthetic choices.
However, as a piece of problem solving the whole strategy is less than perfect.
- Huge numbers of people are killed. Sure, it’s war and self-defence but the people killed are also people enslaved by an evil empire run by a mind controlling space wizard. Fewer deaths would be inherently good.
- A large proportion of the Rebellion’s pilots are killed in the attempt. There are deaths on both sides and while the bulk of the casualties are on the Imperial side, the proportional cost to the Rebellion is huge. We know they are short of pilots because they happily let Luke Skywalker fly an X-Wing.
- The plan can’t actually work. To be fair, the Rebellion doesn’t know this and they also have very little choice. In the end though, the plan ONLY works because Luke has hitherto untapped force powers and because he gets in-flight advice from a Jedi space-ghost.
- The plan is last ditch in terms of timing. The Death Star is destroyed just at the point at which it could destroy the Rebel base. Some margin of error in the timing would have been better as a plan (although less good dramatically).
- The Rebels have no idea what a safe distance for blowing up a Death Star is. For all they knew, the explosion could have destroyed them or at least what remains of their fleet. The Death Star has enough power to blow up a planet, turning it into a bomb is less than wise.
I’d like to deal with point 3 first mainly because the plot manoeuvrers the Rebellion into the position where it apparently has no choice other than a last-ditch attack using small fighters. The issue is that they can’t actually land a bomb into the magic vent despite it’s resemblance to a womp-rat.
Is there a better option? Instead of firing a bomb into the vent, wouldn’t it be better to place the bomb manually? In terms of war films, think The Guns of Navarone instead of 633 Squadron. No time to infiltrate the Death Star, I hear you say? We’ll get back to that but for the moment we don’t need anybody to get into the Death Star as the vent is on the outside. Drop off some commandos into the trench and they can plant the bomb.
Too hard? Too much of a suicide mission? Well, it is even easier than that. Astromech droids are designed to crawl about on the surface of space vessels and interact with devices on the surface. Drop an R2 unit equipped with a bomb into the trench and let them beep-boop its way to the vent. The tie-fighters will try and blow it up but now they will be the ones trying to hit a small target in a trench while the x-wings attack them.
It would be a noble sacrifice by droid but the Rebellion doesn’t otherwise show much respect for the lives and autonomy of droids. This plan doesn’t address the huge number of casualties but arguably it would lead to marginally fewer x-wing pilot deaths.
I couldn’t think of a better solution than R2-commandos without there being a bit more space in the plot. Infiltrating the Death Star with demolition experts is a safe plan all round but the story gives no time for that to happen. We do know that it is possible to infiltrate the Death Star as the crew of the Millennium Falcon manage it somewhat unwittingly, earlier in the film (to what extent Darth Vader lets them is another matter).
To fit a commando raid into the story would require Obi-Wan to access the plans to the Death Star in R2D2, make sense of them, understand the weakness and assemble a team to do the job. None of which happens or has time to happen.
However, assuming that Obi-Wan could do all that, then points 2, 3, 4 and 5 can be dealt with. Plant a bomb and blow up the Death Star from a safe distance.
There’s got to be a better way
I know I’m a bit R2 fixated, but the plucky little droid can do an awful lot. Noticeably, when he is aboard the Death Star he manages to gain control over the station’s computer systems. R2 has the whole place hacked. The simplest (but least dramatic) solution to the Death Star problem would be for R2 to introduce a virus or exploit some other IT vulnerability in the Death Star.
Ideally, once compromised, the Death Star could be set to self-destruct (all spacecraft have self-destruct sequences by the fundamental laws of space-opera). With sufficient notice, the Death Star could be safely evacuated thus minimising loss of life except for the weird monster that lives in the trash compactor.
Speaking of which…I don’t know if there is a way of getting that trash compactor monster to destroy the Death Star but it would be worth having a sub-committee look into it.
Using non-Star Wars technology
I guess a computer virus is not really in keeping with Star Wars, even though there is no way they couldn’t exist in that universe. What other SFF technology could dispose of a Death Star more safely?
- Nanobots. Get some nanobots on that thing and let them feast on all that tasty, tasty technology. The whole thing gets nibbled to death.
- Trap it in hyperspace somehow. We don’t see it use hyperspace in a New Hope but it must get around somehow. Trapping the Death Star in another dimension sounds plausible but as we don’t know how hyperspace is supposed to work, this isn’t much of a plan.
- Use the force. When Alderaan is blown up, the loss of life is felt across the universe as disturbance in the force. Maybe, if they all concentrated really hard when the Death Star appeared, they could have rotated it just a bit so that it missed. With the Death Star rendered tactically useless by the sheer force of will of whole planetary populations not wanting to die, the Empire would be forced to retire the whole project.
- Teleport the Death Star crew off the station. This requires the Rebellion to have Star Trek teleporters but the Empire not to have protection from Star Trek teleporters.
- Go back in time and not let Palpatine become Emperor. A more elegant solution than a blaster.
Around about this point I drifted back to sleep.